Stellaris ship meta

Written by Awwc NvyoyjtLast edited on 2024-07-14
Rule Zero of Stellaris combat: autodesigned ships suck so much they have an event hor.

Nov 8, 2023 · M-Disruptors are about 1.6x better DPS than S-Disruptors. 2x S-disruptors may be better than 1x M-disruptor, but there's only two cases where the ship component (Destroyer and Cruiser Sterns) that has a 2 S / 1 M tradeoff.When it comes to shipping goods, UPS is one of the most popular and reliable services available. But with so many different shipping options, it can be difficult to understand the ...A place for showcasing, discussing, reviewing, and suggesting mods for the game Stellaris. NCS2 Fleet Meta Thoughts. NCS2 is a fairly popular mods so I'd be interested if you guys have any thoughts on how it changes the fleet composition meta. For instance, the general consensus is that Destroyers have no role, and Cruisers are only good until ...Stellaris Cruiser design can yield the best ships in the game! Stellaris Cruiser builds can take on any other ship class and win. They represent the best too...This is my cost/paste response on the most dominant ship designs in the new meta: Focused Arc Emitter / Carrier / Marauder / Whirlwind Battleships are by far the best "all-rounder" ship. In singleplayer you can just mass these, the AI will never counter them. You have Focused Arc Emitter for a big damage weapon against large ships, Strike Craft ...Stellaris Ship Create Guide 2024 [3.10 Meta Update] Are are get aware that Stellaris ship design has had a enormous rebalance, and with that an fighting system also the overall pace about the game. It was adenine long-awaited changing for the metabolite appears to is amassing Battleships with Neutron Launcers and going through the game mindlessly.Digitization has enabled buying and printing shipping labels online an easy task. Almost all carriers (DHL, UPS, USPS…) offer online services where you can buy and print shipping l...Stellaris: The Ultimate Ship Meta. In this video I explore how powerful Missiles are in the early to mid-game in the new 3.6 combat rebalance. Missile Cruise...This build is super powerful for tech rushing, expansion and war. The basic goal is to rush for synths and use advanced navies to dominate your neighbors until you have enough space/resources to build and feed all of your megastructures and Ecumenopoli. Reply. CyberSolidF.All you need to do is open the Outliner, click on your shipyard, and then click on the third possible tab. This lets you begin building ships right away. By default, the game will generate the best possible version of the ship. But you may want to toggle this off so you can better customize what you build (more on this later).While the meta is still being figured out, there is at least one suggestion I can offer that has served me well, build fleet with three components: Close, Screen and Artillery. For your "Close" , you want ships that scoot in, draw fire, do damage, and probably die (your frigates and Corvettes, usually brawler and/or torpedo designs); triple ...What's the new meta for fleet design with the implementation of the frigate class? AAR. I've had my fleets set up more or less like this: Frigates acting as the backbone running in swarms to take out larger ships. Interceptor Corvettes to protect the Frigates and other Corvettes from enemy Corvettes. Picket destroyers to screen missiles ...Updated: 10 May 2022 2:14 am. You definately don't want to receive a salvo from this dreadnought. BY: Thomas Smith. Flex Your Empire's Muscles. Stellaris offers a buffet …Rating: 8/10 When it comes to The Matrix Resurrections’ plot or how they managed to get Keanu Reeves back as Neo and Carrie-Anne Moss back as Trinity, considering their demise at t...A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. My first 3.11.0 beta playthrough: the tech slowdown. I tried to give the beta a fair shot. I used mostly default settings, except I set crisis at .50 and tech cost at 0.75.An “empty tag” refers to HTML coding where the line of code stands alone and is not closed with slash characters. Empty tags are used to insert images, lists, breaks, meta tags, ho...Cruisers with a torpedo front, a hangar mid, and the gunship stern. Use the torpedo computer, and fill up free slots with missiles. Battleships with an arc emitter up front, 2x hangars in the middle, and the broadside stern. Again, fill up free slots with missiles, and you want the line computer (the stats aren't great, but you need a computer ...This is a series of videos looking at emprie design for Stellaris. These videos each focus on a specific type of empire and try to explore an optimum way to ...Final Tips on Fleet Composition. General Fleet Composition Building Strategy. Before getting into the fleet composition builds, I should explain what the term …Digitization has enabled buying and printing shipping labels online an easy task. Almost all carriers (DHL, UPS, USPS…) offer online services where you can buy and print shipping l...Dec 23, 2023 · Stellaris Ship Create Guide 2024 [3.10 Meta Update] Are are get aware that Stellaris ship design has had a enormous rebalance, and with that an fighting system also the overall pace about the game. It was adenine long-awaited changing for the metabolite appears to is amassing Battleships with Neutron Launcers and going through the game mindlessly.The Disruptor is the perfect anti-Corvette weapon as it has high tracking and hits their weak hulls directly. If you're primarily fighting starbases, Missiles are good. The AI likes using short-ranged weapons on defense platforms so long-ranged missiles often kill the platforms from outside of their weapon range.Oct 12, 2022 · Eve Online - Lost Galaxy A Eve Online mod for Stellaris Stellaris 3.7.4 compatible This is the shipset only Compatible with NSC3 Description This is the Amarr, Caldari, Gallente and Minmatar Ship only.2. It has a minimum range, so you can effectively only use it with the artillery ship computer. And none of S slot weapons (besides missiles) can fire within the artillery range. 3. It has a frontal firing arc, so retreating ships (due to artillery ship computer mechanics) cannot fire them at all. 4.Hangars can be a useful option in the mid-game before Battleships arrive to provide fleet diversity, but once you reach Battleships they do the Carrier role much better. Missile Cruiser the long-range missile cruiser is a very solid mid-game option. It has great range, and with 3 Afterburners can be reasonably quick.Today I show of one of the best Stellaris builds for 3.11We use psionics and leader levels to get highly efficient pops for a year 35 powerspikeRating: 7/10 HBO’s official logline for Westworld’s season four reads: “A dark odyssey about the fate of sentient life on earth.” Make of that what you will. And let me put it in s...Cruisers with a torpedo front, a hangar mid, and the gunship stern. Use the torpedo computer, and fill up free slots with missiles. Battleships with an arc emitter up front, 2x hangars in the middle, and the broadside stern. Again, fill up free slots with missiles, and you want the line computer (the stats aren't great, but you need a computer ...What's the new meta for fleet design with the implementation of the frigate class? AAR. I've had my fleets set up more or less like this: Frigates acting as the backbone running in swarms to take out larger ships. Interceptor Corvettes to protect the Frigates and other Corvettes from enemy Corvettes. Picket destroyers to screen missiles ...Stellaris New Player Guide for Ships. By ColorsFade. This is a video guide on Ships aimed at new players to Stellaris. It covers ship design, weapons systems, defense, fleets and fleet management, repair, refit, and how to build ships to counter enemy strengths and weaknesses. 8.Aug 13, 2023 · In this video I review the effectiveness of late game Disrupter Corvettes fleets against various other late game ship designs. If you want to learn which shi...I am new to stellaris and I wanted to ask what is current ship meta, that is what combination of components, sections and ship sizes are currently considered optimal in different stages of the game. Archived post. New comments cannot be posted and votes cannot be cast. Basically speaking, early game: corvettes with either 3 lasers or 2 lasers ...A ship is a spaceborne vessel controlled by an empire. They are the primary way of interacting with objects and entities in the galaxy via specific ship orders. Ships …Dec 23, 2023 · Stellaris Ship Design Guide 2024 [3.10 Meta Update] We are get aware that Stellaris ship design has had a massive rebalance, and with such the fighting system and the overall pace of which game. It was an long-awaited change since the meta looked in be amassing Military with Neutron Launcers and departure through the game mindlessly.Late game: arc emitter battleships with cloud lightning and a PD destroyer escort, about 2 destroyers for every 1 battleship. Mixing in some carrier battleships can also be useful. Equip max shields you can power. This will fight enemy empires, fallen empires, contingency, and unbidden.Stellaris Combat Rebalance has a new meta. What is the Stellaris combat rework meta and how will things change in patch 3.6 for fleet combat? We will look at...Video. Video details - YouTube Studio In this video I review Meta ship builds for Stellaris from the Early, Mid and Late game. I also include ships designs and tactics to fight all Crisis's. If you are a beginner, returning player or just want to learn some optimum ship designs to improve your game of Stellaris then watch this video.May 30, 2023 · what's the new ship meta. haven't played since Federations, loaded up a new game on commodore, currently at 2310. Have 3 50k fleets w/ like 40-50 disruptor corvettes, 15-20 torpedo/disruptor cruisers, and like 4 tachyon/artillery battleships, 4 arc emitter/hangar battleships and the dreadnought. I went and attacked a megacorp w/ weaker power ...Stellaris Cruisers the New Ship Meta in 3.6 Beta. In this video, I will walk you through why Torpedo Cruiser ships are the new meta and how to use it to your...The Supremacy tradition gives +20% to naval capacity, the Supremacist diplomatic stance unlocked by completing Supremacy tradition is worth another +20%, and the Grand Fleet edict (very expensive late-game edict, but absolutely worth it) is worth another +20%. So that means each anchorage base is 36 + 60% = 57.6 naval capacity.The powerful Spinal Mount really hammers opposing Battleships and Cruisers, while Strike Craft do very well against Destroyers and Corvettes and all those Missiles overwhelm enemy Point Defense. This ship design is very high value, and the AI doesn't know how to counter it. There is a long-ranged Cruiser design that complements Artillery ...Stellaris: The Ultimate Ship Meta. In this video I explore how powerful Missiles are in the early to mid-game in the new 3.6 combat rebalance. Missile Cruise...Turn hyperlanes down, restart until you have one or two choke points, if you find an ai improve relations, two chokes or less me you have enough envoys, build up until you get ecus and mega structures, one you have a fleet of a million wait until a neighbor goes to war then attack. 3. Award. Diogenes_of_Sparta.Stellaris. January 25, 2024. Starbases are the last line of defense for your systems. If these fall, your enemy takes control of your system and edges closer to your defeat. So, of course, it makes sense to give your starbases the best chance to defeat invaders. Your fleets cannot be everywhere at once, and the enemy won’t make things easy ...Hangar weapons nerf due to losing point defence capability. Ship fire rate and range are still important, I think range is more important when under long ranges than previously. Point defence is more important than ever for large ships and starbases as strike craft no longer melt missile and torpedo weapons. 5. Award.Stellaris: Carrier Battleship Meta. In this video I review a strong carrier battleship design using the new weapons and technologies released in the First Co...Stellaris has too many macro-level setup implications that change what is or is not meta from galaxy generation. The biggest distinction on what is meta is when warfare becomes reasonably possible. If wars of conquest are possible within the first 20-30 years, the best way to gain pops and planets to start snowballing is to conquer them from ...But you should really watch the video. Range and firepower. The naval meta is effectively what it was in the early 20th century. Get as many big ships with as big guns as you can afford and have the technology to afford. That’s the key to winning. Dealing the most damage first is incredibly important.1. lances are battleship only (have a specific section for it , called XL slot) 2. afterburners are good for corvettes and give them a boost to get to the targets. 3. battleship auras are gone. 4. capacitors are no longer stackable. #1.41,282 views. 669. Stellaris: The Ultimate Ship Meta. In this video I explore how powerful Missiles are in the early to mid-game in the new 3.6 combat rebalance. Missile Cruise...• 7 mo. ago. This is a common question, and I have a copy/paste answer: Focused Arc Emitter / Carrier / Marauder / Whirlwind Battleships are by far the best "all-rounder" ship. …Here's my copy/paste on the most dominant ship designs in the current version: Focused Arc Emitter / Carrier / Marauder / Whirlwind Battleships are by far the best "all-rounder" ship. In singleplayer you can just mass these, the AI will never counter them. You have Focused Arc Emitter for a big damage weapon against large ships, Strike Craft ...It gets better menial drone output and ship damage, but the main thing is the leaders. Leaders are utterly ridiculous right now, and progenitor zooms ahead on leader levels. How does +60% ship build speed and -40% ship build cost sound? Because Progenitor can get that from its council by year 30. And higher level nodes means faster agendas too.Stellaris: The Ultimate Ship Meta. In this video I explore how powerful Missiles are in the early to mid-game in the new 3.6 combat rebalance. Missile Cruise...An “empty tag” refers to HTML coding where the line of code stands alone and is not closed with slash characters. Empty tags are used to insert images, lists, breaks, meta tags, ho...Missile shine when spammed - if you want to use missiles, make every ship design of your fleet based of it. Neutron launchers alone are mediocre but combined with autocannon brawlers, it shredds. Mono-cruiser fleets are totally viable Torpedo assault carrier is the most balanced ship design As a fleet 3.6 composition, I advice :Shipping costs on items ordered online can add up fast. Look for companies that offer free domestic or international shipping, either all the time, limited times or with a minimum ...Stellaris 3.9-- Stellaris 3.10-- Stellaris 3.11 "Extra Ship Components" aims to provide an extended and expanded technology tree, adding advanced weapons, shields and armor. Highlights include: ... - Extra Ship Components NEXT does not explicitly require you to have any of DLCs, but some content (primarily, leviathan rewards) will not …Stellaris 3.6 Orion has released. We have a new Meta. Enter Undead Hive Dragons, and 100k fleet power in only 30 years.Lets dive in!Grab your Paradox discoun...For 3.6 that's still being established. 3.6 is still in beta so the balance keeps changing. In 3.5 the meta is still a 70/30 mix of artillery battleships and carrier battleships, countered by a full fleet of artillery battleships, which is countered by a …In this video I review Torpedo Cruisers + Strike Craft fleet combinations to form the Ultimate Fleet Meta. I combine Torpedo Cruisers with Carrier Cruisers t...Stellaris: New Ship Meta - How to defeat the missile meta. In this video I explore new ships designs that can defeat the missile meta in the new Stellaris co...What’s the new meta for ship construction since changes? Here's my copy-paste on the current ship balance and the most dominant designs: Focused Arc Emitter / Carrier / …Stellaris Psionic Ascension is now the most powerful ascension path. We are going to abuse 'Cheaters' of the Shroud to achieve a power greater than any other...Feb 25, 2024 · No, is the answer. All corvette fleet will get you killed in late game. Now the king is cruisers. You can get buy with an all corvette fleet, but your loses will be great. I tend to still build 1 fleet of all corvettes though when I have only a little room left for fleet cap.The new Stellaris meta in 2.6/Federations will be the 1 Doomsday Planet Challenge. (Mandatory disclaimer: All details can still change before launch)There are different decks of a ship, but the primary deck of the vessel is called the main deck. The main deck may be in different locations, depending on the type of ship. It is n...This is a writeup on the best ship designs in Stellaris v 3.8.3, and yes I know it's quite long. There is a Synopsis with the conclusions at the end of the post. It’s not going to include the best fleet designs, though I think we might be able to make some inferences.The cost to ship a car varies on many factors, including what service you choose, how far it’s traveling and the type of vehicle. Also, you can opt for different types of transport...War in stellaris is fought by your fleets which are made up of ships which are made up of individual components. You can leave the ship auto builder on and t...Stellaris' recent 3.6 update brought a major rework of the game's ship combat system, introducing new Components, tactics, and even a new ship type, the Frigate. Frigates are an advanced version ...Stellaris Psionic Ascension is now the most powerful ascension path. We are going to abuse 'Cheaters' of the Shroud to achieve a power greater than any other... Anyone know the new ship meta So with the changes to the ship stuff, namely missiles, and I was wonde

Subscribe to downloadStar Wars Empire Ships 3.12. By popular demand, I bring you the next addition to the Star Wars Ships collection, the arrival of the impressive fleet of the Galactic Empire! This shipset contains many of the iconic vessels of the Empire ranging from the versatile Arquitens light cruiser, the iconic Imperial Star Destroyer ...2nd find a way to actully make "ww2 naval style combat" work - in ww2 the screen ships did work b.c. they actually did screen the bigger gun ships) in game ships just target what ever is best suited for them (or in range while they move around) not caring if there are 20 other ships nearby blocking their movement)Stellaris: Multiplayer. 3.11 beta build benchmarks. Thread starter Thirlan; Start date Dec 30, 2023; Jump to latest Follow Reply Menu We have updated our Community ... Also curious to see after so many releases where the various meta builds are with relationship to each other.Stellaris: The Ultimate Ship Meta. In this video I explore how powerful Missiles are in the early to mid-game in the new 3.6 combat rebalance. Missile Cruise...This build is super powerful for tech rushing, expansion and war. The basic goal is to rush for synths and use advanced navies to dominate your neighbors until you have enough space/resources to build and feed all of your megastructures and Ecumenopoli. Reply. CyberSolidF.Stellaris has too many macro-level setup implications that change what is or is not meta from galaxy generation. The biggest distinction on what is meta is when warfare becomes reasonably possible. If wars of conquest are possible within the first 20-30 years, the best way to gain pops and planets to start snowballing is to conquer them from ...Stellaris Ship Design Post 3.6 Update. You’ve got to check out the huge rebalance to Stellaris’ ship design and combat system in Patch 3.6. It’s changing the game’s pace and strategy entirely. The previous meta of constructing Battleships with Neutron Launchers is now outdated, making way for mid-game ship types such as …I am new to stellaris and I wanted to ask what is current ship meta, that is what combination of components, sections and ship sizes are currently considered optimal in different stages of the game. Archived post. New comments cannot be posted and votes cannot be cast. Basically speaking, early game: corvettes with either 3 lasers or 2 lasers ...Stellaris: The Ultimate Ship Meta. In this video I explore how powerful Missiles are in the early to mid-game in the new 3.6 combat rebalance. Missile Cruise...Stellaris Meta Ship Builds Stellaris In this video I review all the Meta Ship designs for the Early, Mid and Late game. I also review the strongest ship designs to fight the Prethoryn Swarm, Contingency and Unbidden. If you need help with figuring out how to make the most out of your ship designs watch this video.The midgame sadly is where you'll also start to notice that, despite being 'updated' for 3.6, Starnet seems to still stick with 3.5 meta with its ship choices. For example: Starnet still thinks that crystal infused plating is still meta.Stellaris Toxoids has been released, should you buy this Species Pack? Does it live up to the hype? In this video I'll be outlining whether you should or not...Stellaris Meta Battleship Ship Design - The Machine Age. In this video we look at a number of powerful battleship ship designs. We use Cloud Lightning as a v...Fruitful Partnership + Cordyceptic Drones is insanely good if you want to snowball. You can also play Fear of the Dark, but instead of becoming Fanatical Purifiers you can get the alternate secret ending to the origin's event chain called the Triumvirate and get a whole extra civic slot. 4.This is a writeup on the best ship designs in Stellaris v 3.8.3, and yes I know it's quite long. There is a Synopsis with the conclusions at the end of the post . It’s not going to include …The only compelling use case for a mixed fleet I've found is Neutron Launchers. You want to pair them with Gigacannons and Kinetic Artillery, but you can't get a ship with lots of X, L and G slots. Battleships can be 100% X and L slots, so you need some sort of dedicated torpedo ship type to make up the other half of the fleet.doesnt matter what the ratio is, as long as you dont use destroyers or cruisers your going to win. The ideal ratio is 1 battleship to 0 cruisers to 0 destroyers to 0 corvettes. 29 votes, 43 comments. Just finished my first play through, and was wondering if there is some kind of ratio that is “the best.”.Stellaris: Best Ship Designs Stellaris. By Harold Purbrick. Published Jul 26, 2022. Your changes have been saved. Email Is sent. close. Please verify your email …Here's my copy/paste on the most dominant ship designs in the current version: Focused Arc Emitter / Carrier / Marauder / Whirlwind Battleships are by far the best "all-rounder" ship. In singleplayer you can just mass these, the AI will never counter them. You have Focused Arc Emitter for a big damage weapon against large ships, Strike Craft ...Stellaris 3.6 Orion has released. We have a new Meta. Enter Undead Hive Dragons, and 100k fleet power in only 30 years.Lets dive in!Grab your Paradox discoun...41,282 views. 669. Stellaris: The Ultimate Ship Meta. In this video I explore how powerful Missiles are in the early to mid-game in the new 3.6 combat rebalance. Missile Cruise...Apr 22, 2024 · In this video I review Meta ship builds for Stellaris from the Early, Mid and Late game. I also include ships designs and tactics to fight all Crisis's. If y...meikaikaku. • 7 mo. ago. One suggestion would be to note the anti-synergy between armor/shield piercing weapons (missiles, disrupters, etc.) and non-piercing weapons (kinetics, lasers, etc.). A number of the provided designs mix the two types to a large degree, reducing their overall effectiveness. Overall though this is a good guide. 8.The changes boil down to you needing to kit your ships in ways that counter the crisis. The scourge carry a missile and strike fighter loadout and don't use shields so avoid using shields yourself and pack energy weapons to hit armour and hull. Unbidden are basically all shields and a tiny bit of hull.In this video I take a long look at Corvette design in Stellaris. I take you through every viable build currently in the game, why they work and the methodol...The meta is dominated by Torpedoes, Carriers, and Artillery. Torpedoes dominate the early-game (where Carriers don't exist yet so their only counter is crappy Pickets), Carriers dominate the mid-game (since their techs are so cheap so you can max them out early), and Artillery dominate the late-game (because they're ridiculously powerful once ...Aug 28, 2023 · In this video, I'm testing various mixed fleet compositions to determine what is the most effective way to play Stellaris. I'll be looking at a variety of di...This is the rush build. You start with the best admirals and the best fleets bar none in the game. +25%FR (due to being clones), +9FR (lvl3 Admirals), +20FR (Fanatic Militarist) for whopping total of +54%FR right of the bat, and +10 fleet command limit (that is a hidden +50% FR multiplied to that, more ships shoot more time), not to mention the ...I am new to stellaris and I wanted to ask what is current ship meta, that is what combination of components, sections and ship sizes are currently considered optimal in different stages of the game. Archived post. New comments cannot be posted and votes cannot be cast. Basically speaking, early game: corvettes with either 3 lasers or 2 lasers ...At least some were last verified for version 3.11. This article is for the PC version of Stellaris only. Weapon components are devices that can be attached to military ships and are used to attack, damage and destroy other ships, specifically any ships that have been designated as valid targets.Astral Boost. +15% Sublight Speed for 5 years and -15% Hyper Jump Charge Time for 5 years. While it may not seem like a huge boost, the Sublight Speed bonus is extremely important in war. Given the fact that in the current Stellaris ship design meta, speed is very important, this Astral Action is top-tier.Looking for social media alternatives to Facebook can prove tricky. As we’ve recently discussed in our deep dive into the Metaverse, Facebook — now known by the parent company name...Oct 13, 2022 · Ship Design Meta for 3.6 Orion beta. I'm curious to see how the new beta has impacted the ship meta with all the new changes. I'm actually very curious about the frigate and how it can basically counter battleships. I haven't gotten in actual space battles just yet, but i'm eager to learn what sticks and what doesn't. I'm thinking corvettes and ...Stellaris has too many macro-level setup implications that change what is or is not meta from galaxy generation. The biggest distinction on what is meta is when warfare becomes reasonably possible. If wars of conquest are possible within the first 20-30 years, the best way to gain pops and planets to start snowballing is to conquer them from ...Early game, build en mass the best ships you have. Once you have battleships, build a few fleets of them to your fleet limit, and put any extra into a Corvette fleet for quick response. If your playing online against people, theirs some other strategies and builds, as people know the go to is all shields. As it can be countered, but ai won't ...Stellaris Meta Ship Builds. In this video I review all the Meta Ship designs for the Early, Mid and Late game. I also review the strongest ship designs to fight the Prethoryn Swarm, Contingency and Unbidden. If you need help with figuring out how to make the most out of your ship designs watch this video. Stellaris - Meta Ship Builds (youtube.com) Stellaris New Player Guide for Ships. By ColorsFade. This is a video guide on Ships aimed at new players to S

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for me Ship Design is not fun. There is (for me) too much to consider, as far as I've looked at the ...

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Stellaris: Multiplayer. 3.11 beta build benchmarks. Thread starter Thirlan; Start date Dec 3...

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While the meta is still being figured out, there is at least one suggestion I can offer that has serv...

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This build is super powerful for tech rushing, expansion and war. The basic goal is to rush for synths and ...

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You may have heard about freight shipping, but you weren’t exactly sure exactly what it meant. How...

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Stellaris has too many macro-level setup implications that change what is or is not meta from galaxy generation. The...

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• 7 mo. ago. This is a common question, and I have a copy/paste answer: Focused Arc Emitt...

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